Touhou Luna Nights

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Embrace the Magic: Dive Deep into the World of Touhou Luna Nights

Become the time-stopping, bullet-dodging maid in Touhou Luna Nights. Utilize space and time manipulation to overcome challenges and unravel the mystery of Gensokyo.

Touhou Luna Nights Trivia Add Trivia

What genre of game is Touhou Luna Nights? (Easy)
#1: Action-adventure
#2: Puzzle
#3: Metroidvania
#4: Role-playing game
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Who is the developer of Touhou Luna Nights? (Genius)
#1: Team Ladybug
#2: Twilight Frontier
#3: ZUN
#4: Nigoro
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Touhou Luna Nights Fun Facts Add Fun Fact

In Touhou Luna Nights, the protagonist Sakuya Izayoi can throw knives in all directions, and the game incorporates a unique mechanic where she can also stop time, allowing for strategic maneuvers and attacks, mirroring her time-manipulation abilities from the Touhou Project games.
In Touhou Luna Nights, there's a hidden vending machine that, if attacked, fights back by shooting cans at the player.

Touhou Luna Nights Polls Add Poll

What is your favorite ability in Touhou Luna Nights?
Thousand Daggers
Graze
Time Stop
Snail Time
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Which boss fight did you find the most challenging in Touhou Luna Nights?
Flan
Sakuya
Remilia
Nitori
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Popular Characters

Timeline Highlights ( To Fictional )

game_release
April 17, 2019

Touhou Luna Nights Release

Touhou Luna Nights, a Metroidvania-style game featuring Reimu Hakurei from the Touhou Project, was officially released to the public.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.