Dead Cells

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Unlocking the Secrets of Dead Cells: Your Ultimate Fan Destination

Frantic rogue-lite action, sprawling levels, and tough enemies await in Dead Cells. Master combat, discover powerful weapons, and conquer challenging bosses to unravel the mysteries of the cursed island. Adapt, evolve, and keep pushing forward in this addictive, adrenaline-pumping game.

Dead Cells Trivia Add Trivia

In Dead Cells, which of the following is not a weapon type available to the player? (Medium)
#1: Swords
#2: Bows
#3: Magic Tomes
#4: Shields
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In Dead Cells, what does the Whistle deploy to target enemies? (Medium)
#1: A Siege Cannon
#2: A Giant Sword
#3: A Flying Sword
#4: A Powerful Bomb
AI Generated
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0/0 Correct

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Dead Cells Fun Facts Add Fun Fact

Dead Cells was initially going to be a tower defense game before it evolved into the rogue-like, Metroidvania hybrid it is known as today.
The protagonist of Dead Cells is humorously referred to as the Beheaded, who controls a body through the possession of a sentient slime-like creature.

Dead Cells Polls Add Poll

What's your favorite weapon type in Dead Cells?
Swords
Bows
Shields
Grenades
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Which biome in Dead Cells do you find the most challenging?
The Ossuary
The Clock Tower
The Slumbering Sanctuary
The Forgotten Sepulcher
Show Results

Popular Characters

Timeline Highlights ( To Fictional )

announcement
March 2017

Announcement of Dead Cells

Motion Twin announced Dead Cells as a roguevania game blending roguelike and metroidvania elements.

release
May 10, 2017

Early Access Release

Dead Cells was released on Steam Early Access, allowing players to test and provide feedback during development.

release
August 7, 2018

Full Release on PC

Dead Cells was officially released out of Early Access on PC with full content and features.

release
December 7, 2018

Release on Consoles

Dead Cells was released on PlayStation 4, Xbox One, and Nintendo Switch bringing the game to wider audiences.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.