The Last Guardian

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Unraveling the Mysteries of The Last Guardian: A Fan's Sanctuary

A boy and a mysterious creature form an unbreakable bond as they overcome obstacles and puzzles in a vast, ancient world to uncover the truth about their fateful connection.

The Last Guardian Trivia Add Trivia

What is the name of the giant creature that the boy befriends in "The Last Guardian"? (Hard)
#1: Trico
#2: Drago
#3: Beako
#4: Grico
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In "The Last Guardian", who composed the game's original score? (Hard)
#1: Takeshi Furukawa
#2: Nobuo Uematsu
#3: Koji Kondo
#4: Yoko Shimomura
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The Last Guardian Fun Facts Add Fun Fact

In The Last Guardian, the behavior and movements of Trico, the giant creature, were inspired by those of cats, dogs, and even birds to make its actions and reactions appear more lifelike and unpredictable.
In The Last Guardian, the development team initially experimented with several types of animals as the protagonist before settling on a human boy, including a rat and a griffin-like creature.

The Last Guardian Polls Add Poll

Which aspect of The Last Guardian did you find most compelling?
The relationship between the boy and Trico
The puzzle-solving gameplay
The story and its emotional depth
The game's artwork and graphics
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Which creature from video games would you most like to have as a companion?
Trico from The Last Guardian
Pikachu from Pokémon
BB-8 from Star Wars games
Dogmeat from Fallout
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Timeline Highlights ( To Fictional )

development
2007

Initial Development Begins

Development of The Last Guardian started by Team Ico, aiming to create a new adventure game.

announcement
June 11, 2009

First Public Reveal

The Last Guardian was officially announced and shown to the public for the first time at E3, generating significant interest.

development
2010-2015

Extended Development and Delays

The game experienced multiple delays and extended development periods due to technical challenges and changes in development team.

If You Love The Last Guardian You Might Also Enjoy Discovering:

Books: Sabriel by Garth Nix The Name of the Wind by Patrick Rothfuss The Night Circus by Erin Morgenstern Shadow and Bone by Leigh Bardugo Stardust by Neil Gaiman Uprooted by Naomi Novik The Bear and the Nightingale by Katherine Arden The Lies of Locke Lamora by Scott Lynch The Book of Lost Things by John Connolly Mistborn: The Final Empire by Brandon Sanderson


Movies: Spirited Away How to Train Your Dragon Princess Mononoke Legend of the Guardians: The Owls of Ga'Hoole Bridge to Terabithia The Iron Giant Pan's Labyrinth The Secret of NIMH A Monster Calls Okja

Music: Journey Original Soundtrack by Austin Wintory Ori and the Blind Forest Original Soundtrack by Gareth Coker Child of Light Original Soundtrack by Beatrice Martin Hollow Knight Original Soundtrack by Christopher Larkin Shadow of the Colossus Original Soundtrack by Kow Otani

TV Shows: Tales from Earthsea Made In Abyss Mushishi Shadow of the Colossus: Wander and the Colossus The Dark Crystal: Age of Resistance

Video Games: Hollow Knight Journey Shadow of the Colossus Ico Hellblade: Senua's Sacrifice A Plague Tale: Innocence Inside Ori and the Will of the Wisps Gris Brothers: A Tale of Two Sons
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.