Brothers: A Tale Of Two Sons

Login Or Register To Save Interactions: Favorite Like Dislike Follow Note

Journey Together: Celebrating the Heartfelt Bonds of Brothers: A Tale of Two Sons

Two brothers embark on a heart-wrenching adventure through enchanting yet perilous lands, solving puzzles and overcoming challenges, all driven by love and loss, ultimately discovering the true meaning of sacrifice and the bond that unites them.

Brothers: A Tale Of Two Sons Trivia Add Trivia

What unique gameplay mechanic is used in Brothers: A Tale of Two Sons to control the characters? (Advanced)
#1: Single joystick control for both brothers
#2: Using a touch screen for interactions
#3: Mouse and keyboard controls
#4: Simultaneous control of each brother with separate sticks
AI Generated
Suggest Edit
What is the primary theme explored in Brothers: A Tale of Two Sons? (Easy)
#1: Love and Sacrifice
#2: Adventure and Exploration
#3: Friendship and Rivalry
#4: War and Conflict
AI Generated
Suggest Edit
0/0 Correct

Brothers: A Tale Of Two Sons Has No Images Yet

Upload An Image

Brothers: A Tale Of Two Sons Fun Facts Add Fun Fact

The game's unique control scheme allows players to control both brothers simultaneously, utilizing each thumbstick on the game controller, which enhances the cooperative gameplay experience.
The game's narrative intentionally contains no spoken dialogue, relying instead on visual storytelling and emotive gestures to convey the brothers' journey.

Brothers: A Tale Of Two Sons Polls Add Poll

What is your favorite aspect of Brothers: A Tale of Two Sons?
The Emotional Storytelling
The Unique Control System
The Beautiful Art Style
The Puzzle Mechanics
Show Results
What type of storyline do you prefer in narrative-driven games?
Emotional Journey
Adventure and Exploration
Fantasy Elements
Realistic Themes
Show Results

If You Love Brothers: A Tale of Two Sons You Might Also Enjoy Discovering:

Books: The Night Circus by Erin Morgenstern The Shadow of the Wind by Carlos Ruiz Zafón Life of Pi by Yann Martel The Wind-Up Bird Chronicle by Haruki Murakami The Bone Clocks by David Mitchell Station Eleven by Emily St. John Mandel The House in the Cerulean Sea by TJ Klune Anxious People by Fredrik Backman The Ocean at the End of the Lane by Neil Gaiman The Alchemist by Paulo Coelho


Movies: Celeste Journey The Last Guardian A Plague Tale: Innocence Gris

Music: Journey to the Line by Hans Zimmer The Last of Us (Main Theme) by Gustavo Santaolalla The Road by Nick Cave & Warren Ellis Nara by E.S. Posthumus Heartstone by Austin Wintory Forgive Me by Johan Johansson We Broke the Sky by Hammock First Breath by Moby Liège by Ólafur Arnalds Into the Unknown by Hozier

TV Shows: Kubo and the Two Strings Adventure Time Dark The Dragon Prince Over the Garden Wall The OA The Last Us Tales from the Loop Undone The Midnight Gospel

Video Games: Celeste Journey The Last Guardian Little Nightmares Ori and the Blind Forest Inside Spiritfarer Gris Oxenfree Unravel
Become a member of Fan Abyss to get personalized recommendations! As you track the things you're a fan of, our system will be able to use all of that data to give you REALLY GOOD recommendations!

Hi there! Are you a fan of Brothers: A Tale of Two Sons?

We're looking for avid fans to help us add images, and curate our polls and trivia.

If you're interested in helping, join us as a premium user or a moderator, and together we'll make something great!
Add A Comment
Comments will be hidden from everyone except you for the first 5 minutes. You can edit your comment during that time. After 5 minutes, your comment will be either auto or manually moderated, will no longer be editable, and will be visible to everyone if it passes our moderation.

Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.