Development of The Last Guardian started by Team Ico, aiming to create a new adventure game.
The Last Guardian was officially announced and shown to the public for the first time at E3, generating significant interest.
The game experienced multiple delays and extended development periods due to technical challenges and changes in development team.
The boy awakens in the ruins and discovers Trico, a large strange creature chained and trapped.
The boy manages to remove the large iron chains restraining Trico, allowing the creature to move freely.
They cooperate to overcome obstacles such as blocked paths, ledges, and enemies within the ancient ruin complex.
The boy and Trico are attacked by hostile human foes guarding the ruins, forcing them into defensive situations.
After combat, the boy cares for Trico’s wounds, deepening their bond and trust.
They ascend towering structures to access new areas, revealing more about the ruin's mysteries.
Using levers and switches, the boy opens gates and moves platforms, facilitating their progress deeper into the ruins.
Trico is ensnared and chained by enemy soldiers, separating him from the boy temporarily.
The boy infiltrates soldiers' stronghold and disables their traps to release Trico once more.
Having overcome dangers and formed a deep bond, they finally make an escape from the ancient, decaying structure.