R.U.S.E.

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R.U.S.E. is a strategic dance of deception where your wits and cunning outsmart the battlefield. Use misdirection and feints, or rally your forces to dominate the enemy. Every soldier has a role, but it’s your brilliance that turns the tide!

R.U.S.E. Trivia Add Trivia

What real-time strategy mechanic is R.U.S.E. famously known for that allows players to deceive their opponents? (Medium)
#1: Fog of War
#2: Ruse Mechanics
#3: Strategic Planning
#4: Resource Management
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What was the primary setting period of the game R.U.S.E.? (Hard)
#1: World War I
#2: Cold War
#3: World War II
#4: Vietnam War
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0/0 Correct

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R.U.S.E. Fun Facts Add Fun Fact

R.U.S.E. features a unique mechanic called deception, allowing players to use fake units and mislead opponents during battle, adding a layer of strategy to the gameplay.
R.U.S.E. allows players to control their armies from a bird's-eye view, using a multiplayer mode that supports up to 8 players for intense strategic warfare.

R.U.S.E. Polls Add Poll

What is your favorite faction in R.U.S.E.?
USA
Germany
France
Italy
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What is your favorite game mode in R.U.S.E.?
Conquest
Sabotage
Tactical
Operation
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.