The period of geopolitical tension between the Soviet Union and the United States starts, influencing the themes of WarGames.
Development of ARPANET begins, laying groundwork for networking that is essential in computing and hacking themes presented in WarGames.
The movie WarGames, focusing on a young hacker who accidentally accesses a U.S. military supercomputer, is released in theaters.
WarGames raises public awareness about computer security and the potential misuse of networked computers.