Quake III Arena

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Unleash the Arena - Dive Deep into the Quake III Universe

Fast-paced action, intense combat, and skillful movement define Quake III Arena. Master the art of fragging in this iconic multiplayer shooter!

Quake III Arena Trivia Add Trivia

What does the "BFG" in the BFG10K weapon, found in Quake III Arena, stand for? (Advanced)
#1: Big Freaking Gun
#2: Big Fragging Gun
#3: Big Fiery Gun
#4: Big Force Gun
AI Generated
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Which popular map in Quake III Arena is recognized for its long, deadly pit in the center? (Medium)
#1: The Longest Yard
#2: Blood Run
#3: Lost World
#4: Campgrounds
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0/0 Correct

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Quake III Arena Fun Facts Add Fun Fact

Quake III Arena includes a hidden character named Crash, who serves as the game's unofficial mascot and was the first character developed by id Software to test the game.
Quake III Arena's code was open-sourced in 2005, allowing for extensive modification and the creation of custom content by the gaming community.

Quake III Arena Polls Add Poll

What is your favorite map in Quake III Arena?
Q3DM6: The Camping Grounds
Q3DM17: The Longest Yard
Q3TOURNEY2: The Proving Grounds
Q3DM7: Temple of Retribution
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What is your favorite mode to play in Quake III Arena?
Deathmatch
Team Deathmatch
Capture the Flag
Tournament
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Popular Characters

Timeline Highlights ( To Fictional )

release
December 2, 1999

Quake III Arena Initial Release

id Software released Quake III Arena, a multiplayer-focused first-person shooter game, to the public.

source_code_release
August 19, 2005

Release of Quake III Arena Source Code

id Software released the source code of Quake III Arena under the GPL, allowing the community to create mods and ports.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.