Quake III Arena Timeline ( Real )

release
December 2, 1999

Quake III Arena Initial Release

id Software released Quake III Arena, a multiplayer-focused first-person shooter game, to the public.

source_code_release
August 19, 2005

Release of Quake III Arena Source Code

id Software released the source code of Quake III Arena under the GPL, allowing the community to create mods and ports.

Quake III Arena Timeline ( Fictional )

event
Epoch 0

Creation of the Arena

The MegaMen, a collection of the greatest combatants from across the galaxy and time, are gathered to compete in a fighting arena to prove superiority.

event
Epoch 100

First Tournament Held

The inaugural Quake III Arena tournament is held, with combatants battling in fast-paced matches using advanced weaponry and tactics.

event
Epoch 200

Rise of Strogg Involvement

The Strogg, a cybernetic alien race, begin participating in the arena, adding new deadly abilities and tactics to the competition.

weapon_update
Epoch 250

Introduction of Railgun and Lightning Gun

New weapons, such as the Railgun and Lightning Gun, become popular in the arena, increasing the tactical complexity.

event
Epoch 300

Deathmatch Expansion

The arena expands its competition format to include free-for-all deathmatch modes, increasing the brutality and chaos of fights.

event
Epoch 350

The Gauntlet Challenge

Special Gauntlet arenas are introduced, demanding close combat skills and strategic weapon use.

event
Epoch 400

Endless Cycles of the Arena

The battle in the Quake III arena continues in endless cycles, with no combatant able to establish permanent dominance.