Warsow

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Warsow merges fast-paced FPS action with a unique cel-shaded aesthetic and parkour mechanics. It's a dance of speed, skill, and strategy, where movement is key, and exploiting maps can turn the tide. Embrace the thrill and outsmart opponents!

Warsow Trivia Add Trivia

What year was the first version of Warsow released? (Medium)
#1: 2003
#2: 2005
#3: 2007
#4: 2010
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What is the primary game genre of Warsow? (Easy)
#1: First-person shooter
#2: Real-time strategy
#3: Role-playing game
#4: Puzzle
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0/0 Correct

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Warsow Fun Facts Add Fun Fact

Warsaw, the capital of Poland, was nearly entirely rebuilt after World War II, leading to a UNESCO World Heritage designation for its reconstructed Old Town, which exceptionally mirrors its pre-war architecture.
Warsaw is home to the world's largest statue of a mermaid, known as the Mermaid of Warsaw, which symbolizes the city's resilience and spirit.

Warsow Polls Add Poll

What aspect of Warsow do you enjoy the most?
Fast-paced Gameplay
Unique Movement Mechanics
Custom Modding Community
Competitive Scene
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What new feature would you like to see in Warsow?
Enhanced Graphics
New Game Modes
Improved Matchmaking
Customizable Characters
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.