Geometry Dash

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Jump Into the Rhythm: Your Ultimate Geometry Dash Fan Hub

Geometry Dash: a rhythmic journey where spikes are your enemy, music is your guide, and the satisfaction of conquering levels fuels your addiction to keep jumping and dashing towards victory.

Geometry Dash Trivia Add Trivia

What is the first level to introduce the spider game mode in Geometry Dash? (Expert)
#1: Fingerdash
#2: Toxic Factory
#3: Clash
#4: Theory of Everything 2
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Which level in Geometry Dash is known for being the first official level to use the dual gameplay mechanic? (Medium)
#1: Time Machine
#2: Stereo Madness
#3: Cycles
#4: Dry Out
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0/0 Correct

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Geometry Dash Fun Facts Add Fun Fact

Geometry Dash was originally called Geometry Jump before it was officially released.
In Geometry Dash, the spider game mode, introduced in the 2.1 update, moves in a teleporting fashion rather than the smooth flow seen in other modes, adding a unique twist to the gameplay.

Geometry Dash Polls Add Poll

What's your favorite type of Geometry Dash level?
Demon
Auto
Easy
Insane
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Which feature do you want added to Geometry Dash?
In-game level sharing platform
Customizable player avatars
Voice chat during multiplayer
Advanced level editor tools
Show Results

Timeline Highlights ( To Fictional )

release
August 13, 2013

Initial Release of Geometry Dash

Geometry Dash was first released for iOS and Android devices. It introduced the core gameplay of rhythm-based platforming with custom level creation.

release
December 22, 2014

Release of Geometry Dash on Steam

Geometry Dash was released on the Steam platform for PC, expanding its accessibility to a wider audience.

update
August 2015

Introduction of User-Created Levels Update

An important update added advanced level creation tools and official support for user-created levels, greatly increasing the game's longevity and community engagement.

update
November 15, 2017

Geometry Dash 2.1 Update Released

The long-awaited Geometry Dash 2.1 update was officially released, bringing new gameplay mechanics, icons, levels, and editor improvements.

announcement
January 2021

Announcement and Release of Geometry Dash 2.2 Beta

RobTop announced and released a beta for the upcoming Geometry Dash 2.2 update containing new gameplay features and editor enhancements.

If You Love Geometry Dash You Might Also Enjoy Discovering:

Books: Flatland: A Romance of Many Dimensions by Edwin A. Abbott The Dot and the Line: A Romance in Lower Mathematics by Norton Juster Shapes in Math, Science and Nature: Squares, Triangles and Circles by Catherine Sheldrick Ross The Number Devil: A Mathematical Adventure by Hans Magnus Enzensberger Zero: The Biography of a Dangerous Idea by Charles Seife


Movies: The Matrix Scott Pilgrim vs. the World Wreck-It Ralph Summer Wars Pixels Edge of Tomorrow Ready Player One TRON: Legacy Speed Racer Sword Art Online: Ordinal Scale

Music: Ludique by Ludique Strobe by deadmau5 Midnight City by M83 Outrun by Kavinsky Solar Sailer by Daft Punk

TV Shows: High Score Tetris: From Russia with Love The Toys That Made Us Video Game High School Atari: Game Over

Video Games: Hollow Knight Celeste Ori and the Blind Forest VVVVVV Super Meat Boy Thumper The Impossible Game Vectronom N++ (NPlusPlus) Wave Wave
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.