Assassin's Creed Rogue

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Navigate the Shadows: Your Ultimate Assassin's Creed Rogue Fan Destination

Assassin turned Templar, chasing rogue Assassins across icy seas. Betrayal, naval battles, Templar secrets - Rogue walks the blurred line between order and chaos.

Assassin's Creed Rogue Trivia Add Trivia

In Assassin's Creed Rogue, what is the name of the ship captained by the protagonist, Shay Cormac? (Expert)
#1: The Jackdaw
#2: The Morrigan
#3: The Aquila
#4: The Experto Crede
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In Assassin's Creed Rogue, which Assassin does protagonist Shay Cormac betray to join the Templars? (Easy)
#1: Achilles Davenport
#2: Ezio Auditore
#3: Altair Ibn-La'Ahad
#4: Connor Kenway
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0/0 Correct

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Assassin's Creed Rogue Fun Facts Add Fun Fact

In Assassin's Creed Rogue, you can pet dogs, which was a feature absent from its predecessor, Assassin's Creed IV: Black Flag.
Assassin's Creed Rogue features an unlikely cameo from legendary game designer Shigeru Miyamoto, in the form of a character named Milo, a tribute to his invention of the Nintendo character Mario.

Assassin's Creed Rogue Polls Add Poll

Which aspect of Assassin's Creed Rogue did you find most compelling?
The storyline and its connection to the overall Assassin's Creed narrative
The gameplay mechanics and combat system
Exploring the historical settings and environments
The development of Shay's character and his moral journey
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Which location in Assassin's Creed Rogue is your favorite to explore?
The North Atlantic
New York City
The River Valley
The Arctic
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Timeline Highlights ( To Fictional )

video_game_release
November 11, 2014

Publication of Assassin's Creed Rogue

Assassin's Creed Rogue, a video game developed by Ubisoft, is officially released worldwide.

video_game_announcement
August 5, 2014

Announcement of Assassin's Creed Rogue

Ubisoft announces the development of Assassin's Creed Rogue, revealing it as a continuation of the Assassin's Creed franchise.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.