Prince Of Persia: The Sands Of Time

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Rewind Time, Relive the Adventure: Your Ultimate Prince of Persia: The Sands of Time Fandom Destination

A courageous prince, a powerful dagger, and the ability to rewind time. Enter a breathtaking world of adventure, acrobatics, and time-bending battles in Prince of Persia: The Sands of Time.

Prince Of Persia: The Sands Of Time Trivia Add Trivia

In which year was the video game Prince of Persia: The Sands of Time originally released? (Easy)
#1: 2001
#2: 2002
#3: 2003
#4: 2004
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Who is the main protagonist in Prince of Persia: The Sands of Time? (Easy)
#1: The Prince
#2: Dastan
#3: Malik
#4: Farah
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Prince Of Persia: The Sands Of Time Fun Facts Add Fun Fact

Jordan Mechner, the creator of Prince of Persia, used his brother's acrobatic leaps and parkour as a reference to animate the original game's movements, which greatly influenced the fluid, dynamic action seen in The Sands of Time.
The time-rewinding mechanic in Prince of Persia: The Sands of Time was inspired by the development team's desire to mitigate player frustration from difficult platforming sections.

Prince Of Persia: The Sands Of Time Polls Add Poll

What's your favorite aspect of Prince of Persia: The Sands of Time?
The time manipulation mechanics
The story and characters
The platforming/parkour elements
The combat system
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Timeline Highlights ( To Fictional )

game_release
October 28, 2003

Release of Prince of Persia: The Sands of Time

Prince of Persia: The Sands of Time is released for the PlayStation 2 console, marking the game's introduction to the public and beginning its influence on the action-adventure genre.

game_release
November 2003

Release on Xbox and GameCube

Prince of Persia: The Sands of Time is released on Xbox and GameCube, expanding its accessibility to a wider audience and solidifying its popularity.

award_event
March 2004

Game Developers Choice Awards 2004

Prince of Persia: The Sands of Time receives nominations, highlighting its impact and recognition within the game development community.

game_announcement
September 2020

Release of Prince of Persia: The Sands of Time Remake Announcement

Ubisoft announces a remake of Prince of Persia: The Sands of Time, aiming to bring the classic game to modern platforms with updated graphics and gameplay.

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Movies: Assassin's Creed Tomb Raider National Treasure John Carter Kingdom of Heaven Clash of the Titans The Scorpion King Percy Jackson & the Olympians: The Lightning Thief The Mummy Indiana Jones and the Raiders of the Lost Ark

Music: Kingdom Hearts Orchestra - World Tour (Album) by Yoko Shimomura Journey (Original Game Soundtrack) by Austin Wintory Ori and the Blind Forest (Original Soundtrack) by Gareth Coker Shadow of the Colossus (Original Soundtrack) by Kow Otani NieR: Automata Original Soundtrack by Keiichi Okabe

TV Shows: The Witcher Game of Thrones Once Upon a Time Merlin Vikings Legend of the Seeker Da Vinci's Demons Marco Polo Sinbad Knightfall

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.