The Getaway: Black Monday

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The Getaway: Black Monday is a gritty crime thriller where you experience the dark side of London while controlling multiple characters, engaging in intense shootouts, car chases, and navigating a complex web of criminal activities.

The Getaway: Black Monday Trivia Add Trivia

In "The Getaway: Black Monday", which character is a boxer involved with underground fighting? (Medium)
#1: Eddie O'Connor
#2: Sam Thompson
#3: Jack Harvey
#4: Ben Mitchell
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In "The Getaway: Black Monday", what is the name of the fictional London police unit that Sergeant Ben Mitchell belongs to? (Hard)
#1: Flying Squad
#2: SO19
#3: SCO19
#4: Yardies
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The Getaway: Black Monday Fun Facts Add Fun Fact

The lead character, Eddie O'Connor, is voiced by Ray Winstone's daughter, Jaime Winstone.
In The Getaway: Black Monday, you can visit Sony's European headquarters in Soho, London, which are accurately recreated as an Easter egg within the game.

The Getaway: Black Monday Polls Add Poll

Which is your favorite character in The Getaway: Black Monday?
Eddie O'Connor
Sam Thompson
Ben Mitchell
Jack Harvey
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Which is the most challenging mission in The Getaway: Black Monday?
The Wake
Cons and Icons
Your Man with the Tattoo
Trespass
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Popular Characters

Timeline Highlights ( To Fictional )

announcement
June 2004

Announcement of The Getaway: Black Monday

Sony announced the development of The Getaway: Black Monday, the sequel to the original The Getaway game.

release
November 11, 2004

Release of The Getaway: Black Monday in Europe

The Getaway: Black Monday was officially released in Europe, available for PlayStation 2.

reception
November 2004

Reception and Reviews of The Getaway: Black Monday

The game received mixed to positive reviews from critics, noting improvements over the original game as well as some gameplay issues.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.