Max Payne 3

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Bullet Time Legends: Unleashing the World of Max Payne 3

Max Payne 3: Riddled with guilt, armed to the teeth, and fueled by painkillers, Max battles through Sao Paulo's gritty underworld in a bullet-riddled tale of redemption and revenge.

Max Payne 3 Trivia Add Trivia

What is the name of the criminal organization primarily opposed by Max Payne in Max Payne 3? (Medium)
#1: Commando Sombra
#2: Crachá Preto
#3: UFE
#4: Tropa Z
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In Max Payne 3, what item does Max shave his head with after the incident in the favela? (Genius)
#1: An electric razor
#2: A broken glass shard
#3: A standard razor
#4: A knife
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Max Payne 3 Fun Facts Add Fun Fact

Max Payne 3 features an Easter egg of a character from The Fall of Max Payne who had been believed dead, appearing briefly in a background scene.
In Max Payne 3, the developers used over 100 hours of motion capture for the game’s animations, making it one of the most extensively motion-captured games at the time of its release.

Max Payne 3 Polls Add Poll

Which aspect of Max Payne 3 did you enjoy the most?
The engaging storyline
The slow-motion bullet time gameplay
The detailed environments and graphics
The multiplayer mode
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What is your favorite weapon in Max Payne 3?
M1911 Pistol
AK-47
PT92
G6 Commando
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Popular Characters

Timeline Highlights ( To Fictional )

announcement
August 21, 2009

Announcement of Max Payne 3

Rockstar Games officially announces the development of Max Payne 3, the sequel to Max Payne 2, after a long hiatus.

media
May 12, 2011

Max Payne 3 trailer released

Rockstar releases the first trailer for Max Payne 3, showcasing the new style and setting of the game.

release
May 15, 2012

Max Payne 3 released

Max Payne 3 is released worldwide for PlayStation 3, Xbox 360, and PC platforms.

reception
June 2012

Max Payne 3 receives critical acclaim

Max Payne 3 receives widespread critical acclaim for its storytelling, gameplay, and visual design.

If You Love Max Payne 3 You Might Also Enjoy Discovering:

Books: Gun Machine by Warren Ellis Tokyo Vice: An American Reporter on the Police Beat in Japan by Jake Adelstein L.A. Confidential by James Ellroy The Black Dahlia by James Ellroy Hard Rain Falling by Don Carpenter Savages by Don Winslow Layer Cake by J.J. Connolly Ghostman by Roger Hobbs Drive by James Sallis The Winter of Frankie Machine by Don Winslow


Movies: The Equalizer John Wick Sin City Heat Drive Man on Fire Collateral Shoot 'Em Up Payback Oldboy (2003)

Music: The Day It All Went Wrong by Health Deceiver of the Gods by Amon Amarth Ghosts IV-34 by Nine Inch Nails Dark All Day by Gunship Blood in the Cut by K.Flay

TV Shows: The Punisher Daredevil Fargo Breaking Bad Person of Interest True Detective Peaky Blinders Luther Ozark Banshee

Video Games: Deus Ex: Human Revolution The Darkness II Alan Wake Quantum Break Mafia II Sleeping Dogs Control Spec Ops: The Line L.A. Noire Enslaved: Odyssey to the West
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.