Super Mario World

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Super Mario World Unleashed: Jump Into the Ultimate Fan Haven!

Embark on an epic adventure with Mario and Yoshi to save Princess Peach from Bowser. Traverse through various themed worlds, defeat enemies, and uncover secrets to reach Bowser's castle and rescue the princess. The journey is filled with fun gameplay, memorable power-ups, and iconic characters.

Super Mario World Trivia Add Trivia

What is the maximum number of exits players can achieve in Super Mario World? (Expert)
#1: 94
#2: 96
#3: 100
#4: 102
AI Generated
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In Super Mario World, which item is NOT found in the game? (Expert)
#1: Fire Flower
#2: Super Star
#3: Cape Feather
#4: P-Wing
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0/0 Correct

Super Mario World Images Upload An Image

Cover art of Super Mario World for the Super Nintendo Entertainment System, featuring Mario riding Yoshi against a blue background.
Uploaded By: rotvirtue

Super Mario World Fun Facts Add Fun Fact

Super Mario World was the first game where Mario could ride Yoshi.
The original design for the ghost enemies Boo in Super Mario World was based on the wife of the game's co-designer, Takashi Tezuka, who was shy but exploded in anger when he worked too long.

Super Mario World Polls Add Poll

What is your favorite world in Super Mario World?
Donut Plains
Vanilla Dome
Forest of Illusion
Chocolate Island
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Which power-up do you wish was in Super Mario World?
Cape Feather
Super Mushroom
Fire Flower
Yoshi
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Popular Characters

Timeline Highlights ( To Fictional )

release
November 21, 1990

Super Mario World Released in Japan

Super Mario World, a platform game developed and published by Nintendo, is released for the Super Nintendo Entertainment System (SNES) in Japan, marking a significant launch of one of the classic Mario titles.

release
August 13, 1991

Super Mario World Released in North America

Following its Japanese release, Super Mario World is launched in North America for the SNES, quickly becoming a bestselling game and establishing the SNES's popularity.

release
April 11, 1992

Super Mario World Released in Europe

Super Mario World sees its European release, expanding the game's reach globally and contributing to the international success of the SNES console.

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Movies: Sonic the Hedgehog Wreck-It Ralph Pixels The Lego Movie Ready Player One TRON: Legacy Spy Kids 3-D: Game Over Detective Pikachu

Music: The Music of Kirby's Epic Yarn by Tomoya Tomita Donkey Kong Country 2: Diddy's Kong Quest Original Soundtrack by David Wise Ori and the Blind Forest Original Soundtrack by Gareth Coker Rayman Legends Original Game Soundtrack by Christophe Héral The Legend of Zelda: The Wind Waker Original Soundtrack by Koji Kondo, Hajime Wakai

TV Shows: pokemon Sonic the Hedgehog The Legend of Zelda Adventure Time Gravity Falls Steven Universe Star vs. the Forces of Evil Kirby: Right Back at Ya!

Video Games: Hollow Knight Celeste Donkey Kong Country: Tropical Freeze Ori and the Blind Forest Cuphead Yoshi's Woolly World Rayman Legends Shovel Knight A Hat in Time The Messenger
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.