SoulWorker

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Unleash Your Soul - Dive into the Heart of SoulWorker Fandom

SoulWorker: Embrace the chaos, unleash your emotions. Team up, fight, and explore a vibrant anime world full of action-packed battles and deep character narratives.

SoulWorker Trivia Add Trivia

In the game SoulWorker, what type of weapon does Haru Estia wield? (Easy)
#1: Sword
#2: Gun
#3: Scythe
#4: Hammer
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In SoulWorker, what is the main feature of Stella Unibell's weapon? (Expert)
#1: Summoning spirits
#2: Shooting projectiles
#3: Controlling time
#4: Playing music
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SoulWorker Fun Facts Add Fun Fact

SoulWorker features a unique emotion system where characters gain special abilities and powers based on their feelings and emotional states.
In SoulWorker, each character wields a weapon that uniquely corresponds to their personality and backstory, ranging from a giant scythe to ethereal swords.

SoulWorker Polls Add Poll

What is your preferred fighting style in SoulWorker?
Sword-wielding Slash
Gun-slinging Shoot
Magical Mystics
Fist-fighting Fury
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Which SoulWorker character do you think needs a buff the most?
Haru Estia
Lily Bloommerchen
Erwin Arclight
Stella Unibell
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Popular Characters

Timeline Highlights ( To Fictional )

launch
June 28, 2016

SoulWorker Official Launch in South Korea

SoulWorker, an action MMORPG developed by Lion Games, was officially launched in South Korea.

launch
January 9, 2018

English Version of SoulWorker Released

The English version of SoulWorker was released by Gameforge, making the game available to a wider western audience.

update
October 31, 2019

SoulWorker Global Servers Merge

Gameforge merged SoulWorker's servers to unify the player base to improve matchmaking and community interaction for global players.

corporate
March 2020

SoulWorker Transition to Smilegate RPG Publishing

Publishing rights for SoulWorker shifted to Smilegate RPG, allowing fresh developments and updates under new management.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.