Shogo

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Shogo is a wild ride through mech warfare, blending fast-paced action and immersive storytelling. Players switch between on-foot combat and piloting giant mechs, navigating a dystopian world filled with betrayal, philosophy, and explosive battles.

Shogo Trivia Add Trivia

What is the primary setting of the video game "Shogo: Mobile Armor Division"? (Advanced)
#1: A post-apocalyptic Earth
#2: A futuristic Tokyo
#3: An alien planet
#4: A retro sci-fi universe
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What is the main character's name in "Shogo: Mobile Armor Division"? (Genius)
#1: Kōhei Matsumoto
#2: Gōzō Yamamoto
#3: Kack Kitaro
#4: Ain Ryu
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0/0 Correct

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Shogo Fun Facts Add Fun Fact

Shogo is a Japanese word that can mean to soar or to fly, often associated with the concept of ambitions or aspirations taking flight.
Shogo is also the name of a common Japanese given name, often used for boys, which means to ascend or to rise.

Shogo Polls Add Poll

What is your favorite aspect of Shogo: Mobile Armor Division?
The Storyline
The Gameplay Mechanics
The Graphics
The Soundtrack
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What is your favorite Shogo: Mobile Armor Division weapon?
Assault Rifle
Plasma Gun
Rocket Launcher
Melee Weapons
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.