Embark on an Epic Journey through the Vibrant World of Dust: An Elysian Tail!
In a vibrant, hand-painted world, Dust embarks on a quest for identity, wielding the magical Blade of Ahrah. Alongside the quirky Fidget and a cast of unique creatures, he battles foes, uncovers secrets, and embraces his destiny amidst lush landscapes.
The game features hand-painted sprites and a unique art style that was inspired by classic animation, and it took over three years to develop.
The game's protagonist, Dust, can unlock various abilities through a skill tree that is humorously presented as Demon Techniques by the character Fidget, a talking nimbat.
What aspect of Dust: An Elysian Tail do you enjoy the most?
The Art Style
The Storytelling
The Gameplay Mechanics
The Characters
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What is your favorite character from Dust: An Elysian Tail?
Dust
Fidget
Ahri
General Gaius
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Music: Celestial Explorer by Yasunori MitsudaJourney to the Line by Hans ZimmerWaking Fluphy by Danimal CannonWith Wind in Our Sails by Laura ShigiharaLuminous Sea by Toby FoxThe Last of Us (Main Theme) by Gustavo SantaolallaI Was Lost Without You by Sam HulickThe Valley of the Forgotten by Austin Wintory
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.