Riot Games officially released League of Legends to the public, marking the beginning of its widespread popularity as a free-to-play multiplayer online battle arena game.
The inaugural League of Legends Season One World Championship was held in Sweden with a prize pool of $100,000, marking the start of the game's e-sports scene on the global stage.
Season Two World Championship took place in Los Angeles with a $2 million prize pool, significantly increasing the visibility and prestige of League of Legends e-sports.
The 2013 World Championship set a viewership record with over 32 million unique viewers tuning in, solidifying League of Legends as a leading e-sport worldwide.
Riot Games launched Wild Rift, the mobile and console version of League of Legends, marking the franchise's expansion to new platforms.