Kane & Lynch 2: Dog Days

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In a gritty, chaotic Shanghai, Kane and Lynch's bond is tested as they navigate betrayal and mayhem. Armed with ruthless determination, they plunge into a whirlwind of violence, crime, and dark humor, leaving a bloody trail in their wake.

Kane & Lynch 2: Dog Days Trivia Add Trivia

What is the primary visual style used in Kane & Lynch 2: Dog Days that distinguishes it from other games? (Advanced)
#1: Photorealistic graphics
#2: Hand-drawn animation
#3: Found footage aesthetic
#4: Isometric perspective
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What city does Kane & Lynch 2: Dog Days primarily take place in? (Medium)
#1: Tokyo
#2: Rio de Janeiro
#3: Paris
#4: New York
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Kane & Lynch 2: Dog Days Fun Facts Add Fun Fact

Kane & Lynch 2: Dog Days was inspired by real-life security camera footage and aims for a gritty, documentary-style aesthetic to enhance its storytelling.
The game's cover art features a design that mimics the look of a faded, worn-out police report.

Kane & Lynch 2: Dog Days Polls Add Poll

What is your favorite aspect of Kane & Lynch 2: Dog Days?
The intense co-op gameplay
The gritty visual style
The storyline and character development
The multiplayer modes
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What is your favorite character in Kane & Lynch 2: Dog Days?
Kane
Lynch
Glazer
The Director
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.