Demon Gaze

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In Demon Gaze, players wield a unique power to capture and harness demons, transforming foes into allies. As they explore treacherous dungeons, choices shape their fate, while captivating characters add depth to an adventure rich with strategy and cunning.

Demon Gaze Trivia Add Trivia

What is the main setting of the game Demon Gaze? (Easy)
#1: A futuristic city
#2: An ancient castle
#3: A mysterious dungeon
#4: A small village
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Who is the main protagonist in Demon Gaze? (Easy)
#1: Oz
#2: Mullen
#3: Aru
#4: Verda
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Demon Gaze Fun Facts Add Fun Fact

Demon Gaze features a unique mechanic where players can capture and summon demons to aid them in battle, adding a strategic layer to dungeon exploration.
Demon Gaze was originally developed by the team behind the cult classic game Elminage, known for its deep dungeon-crawling mechanics and rich character customization options.

Demon Gaze Polls Add Poll

What is your favorite aspect of Demon Gaze?
The character designs
The story and narrative
The gameplay mechanics
The soundtrack
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Which character from Demon Gaze do you resonate with the most?
The protagonist, Oz
The demon, Amaryllis
The strong ally, Clayton
The mysterious guide, Darius
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.