Labyrinth Of Refrain: Coven Of Dusk

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Unravel the Enigma: Dive Deep into the Labyrinth of Refrain Fandom

A mysterious labyrinth, a talking book, and puppet soldiers await as you explore the depths and uncover the dark secrets hidden within. Unravel the mystery, build your army, and conquer the unknown in Labyrinth of Refrain: Coven of Dusk!

Labyrinth Of Refrain: Coven Of Dusk Trivia Add Trivia

What kind of video game is Labyrinth of Refrain: Coven of Dusk? (Easy)
#1: Adventure
#2: Simulation
#3: Dungeon Crawler
#4: Strategy
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In Labyrinth of Refrain: Coven of Dusk, what is the name of the town where the labyrinth is located? (Medium)
#1: Atelier
#2: Refrain
#3: Grimoire
#4: Arland
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0/0 Correct

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Labyrinth Of Refrain: Coven Of Dusk Fun Facts Add Fun Fact

In Labyrinth of Refrain: Coven of Dusk, the character Dronya drives around in a caravan pulled by a donkey named after the classic literature figure Don Quixote.
In Labyrinth of Refrain: Coven of Dusk, when adjusting the game's difficulty, the hardest setting is humorously labeled as Lunatic.

Labyrinth Of Refrain: Coven Of Dusk Polls Add Poll

What is your favorite type of puppet soldier in Labyrinth of Refrain: Coven of Dusk?
Aster Knights
Mad Raptors
Shinobushi
Theatrical Stars
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Which character from Labyrinth of Refrain: Coven of Dusk do you find most fascinating?
Dronya
Luca
Neldo
Baba
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Timeline Highlights ( To Fictional )

release
July 27, 2016

Japanese Release of Labyrinth of Refrain: Coven of Dusk

Labyrinth of Refrain: Coven of Dusk was released in Japan for the PlayStation Vita and PlayStation 4 platforms.

release
July 11, 2017

North American Release of Labyrinth of Refrain: Coven of Dusk

Labyrinth of Refrain: Coven of Dusk was released in North America for PlayStation 4 and PlayStation Vita.

release
July 21, 2017

European Release of Labyrinth of Refrain: Coven of Dusk

The game was released in Europe, making it available to a broader audience on PlayStation 4 and PlayStation Vita.

release
July 20, 2018

PC Release of Labyrinth of Refrain: Coven of Dusk

Labyrinth of Refrain: Coven of Dusk was released on PC via Steam, allowing access on a new platform.

If You Love Labyrinth of Refrain: Coven of Dusk You Might Also Enjoy Discovering:

Books: The Unspoken Name by A.K. Larkwood The Bone Ships by RJ Barker Gideon the Ninth by Tamsyn Muir The Priory of the Orange Tree by Samantha Shannon The Library at Mount Char by Scott Hawkins The Shadow of What Was Lost by James Islington Foundryside by Robert Jackson Bennett The Bear and the Nightingale by Katherine Arden The Fifth Season by N.K. Jemisin Senlin Ascends by Josiah Bancroft


Movies: Spirited Away Howl's Moving Castle Princess Mononoke The Dark Crystal Pan's Labyrinth Coraline The NeverEnding Story The Secret of NIMH The Labyrinth MirrorMask

Music: Hollow Knight (Original Soundtrack) by Christopher Larkin NieR:Automata (Original Soundtrack) by Keiichi Okabe, MONACA Transistor (Original Soundtrack) by Darren Korb Journey (Original Soundtrack) by Austin Wintory Octopath Traveler (Original Soundtrack) by Yasunori Nishiki

TV Shows: Overlord Puella Magi Madoka Magica Black Butler Grimgar of Fantasy and Ash Made In Abyss Goblin Slayer The Promised Neverland Dorohedoro Mushishi Shadow House

Video Games: Stranger of Sword City / 剣の街の異邦人 ~黒の宮殿~ Mary Skelter: Nightmares Etrian Odyssey Nexus Demon Gaze II The Lost Child
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.