The Alliance Alive

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The Alliance Alive unites diverse races to rebel against Daemons and restore the world. With unique characters and gameplay, it's a journey of hope and resilience in a world divided.

The Alliance Alive Trivia Add Trivia

What is the unique aspect of the combat system in "The Alliance Alive"? (Medium)
#1: Real-time strategy elements
#2: Turn-based with weapon durability
#3: Ignition system that enhances abilities
#4: Combo attacks with teammates
AI Generated
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In "The Alliance Alive," what divides the world into different realms? (Easy)
#1: A magical barrier
#2: The Great War
#3: An ancient prophecy
#4: Natural disasters
AI Generated
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0/0 Correct

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The Alliance Alive Fun Facts Add Fun Fact

The Alliance Alive features a unique world made up of several connected realms, each with distinct environments and cultures, floating in a vast sea and divided by the mysterious Dark Current.
The Alliance Alive has a combat system where characters learn new skills mid-battle through a mechanism called Awakening, enhancing the unpredictability and excitement of fights.

The Alliance Alive Polls Add Poll

Which aspect of The Alliance Alive do you enjoy the most?
The unique battle system
The expansive world exploration
The deep storyline
The character development
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Which character from The Alliance Alive is your favorite?
Galil
Azura
Renzo
Barbarosa
Show Results

Popular Characters

Timeline Highlights ( To Fictional )

release
May 16, 2017

Release of The Alliance Alive

The Alliance Alive, a role-playing video game developed by Cattle Call and published by NIS America, was released in North America and Europe.

announcement
January 5, 2017

Announcement of The Alliance Alive

NIS America officially announced The Alliance Alive for the Nintendo 3DS, revealing the game's premise and key features.

release
June 23, 2017

Japanese Release of The Alliance Alive

The Alliance Alive was first released in Japan for the Nintendo 3DS, marking the game's initial debut in the market.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.