FromSoftware officially announced Bloodborne, introducing the game to the public and piquing interest with its gothic horror theme and fast-paced gameplay.
Bloodborne was released in North America for the PlayStation 4, allowing gamers to experience its unique blend of horror and action RPG elements.
Following the North American launch, Bloodborne was released in Europe, expanding its availability to a broader audience.
The game was officially released in Japan, completing its initial global launch across major markets.
The Old Hunters downloadable content was released, adding new weapons, bosses, and story elements to Bloodborne.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.
This game is such a beautiful love letter to old school JRPGs. Real Golden Sun vibes at times. If you enjoy any of what I just mentioned, it's worth giving this one a shot.