Dive into the Twists and Turns of Zero Time Dilemma: Where Every Choice Counts!
In a twisted game of life and death, nine individuals navigate a labyrinth of choices, betrayals, and time loops, racing against fate to unravel the truth behind their captivity and prevent catastrophe, all while confronting personal demons.
In Zero Time Dilemma, players can experience multiple story timelines that can be altered by their choices, leading to over 20 different endings, showcasing the complex narrative structure the series is known for.
Zero Time Dilemma features a unique mechanic called the Decision system, where players must make critical moral choices through a voting process involving characters, affecting the outcome of the storyline.
What is your favorite character from Zero Time Dilemma?
Sigma Klim
Akane TDEA
Q Team
Phi
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What is your favorite puzzle type in Zero Time Dilemma?
Logic Puzzles
Escape Room Challenges
Moral Dilemmas
Mathematical Puzzles
Show Results
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Music: The Last of Us (Original Soundtrack) by Gustavo SantaolallaTransistor: Original Soundtrack by Darren KorbNier: Automata (Original Soundtrack) by Keiichi OkabeCeleste (Original Soundtrack) by Lena RaineJourney (Original Soundtrack) by Austin Wintory
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.