Danganronpa: Trigger Happy Havoc

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Ultimate students trapped in a school, forced to play a deadly game of betrayal and despair. Uncover the truth, solve mysteries, and survive the twisted game of murder. Monokuma watches. Who will live, who will die? Welcome to Danganronpa.

Danganronpa: Trigger Happy Havoc Trivia Add Trivia

Who is the protagonist of Danganronpa: Trigger Happy Havoc? (Easy)
#1: Makoto Naegi
#2: Byakuya Togami
#3: Kyoko Kirigiri
#4: Hajime Hinata
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What item is crucial for solving the first murder in Danganronpa: Trigger Happy Havoc? (Expert)
#1: Replica sword
#2: A kitchen knife
#3: Broken glass
#4: Piece of wood
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0/0 Correct

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Danganronpa: Trigger Happy Havoc Fun Facts Add Fun Fact

Monokuma's design combines black and white to symbolize the theme of dualism in the game, embodying both hope and despair.
In Danganronpa: Trigger Happy Havoc, the character Celestia Ludenberg's love for Gothic Lolita fashion is a nod to her deeper desire to live in a European castle, which ties into her fabricated backstory and ultimate ambition.

Danganronpa: Trigger Happy Havoc Polls Add Poll

Who is your favorite character in Danganronpa: Trigger Happy Havoc?
Makoto Naegi
Kyoko Kirigiri
Byakuya Togami
Celestia Ludenberg
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Which trial was the most challenging in Danganronpa: Trigger Happy Havoc?
Trial 1: Sayaka Maizono's murder
Trial 2: Chihiro Fujisaki's murder
Trial 3: Kiyotaka Ishimaru and Hifumi Yamada's murder
Trial 4: Sakura Ogami's suicide
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Popular Characters

Timeline Highlights ( To Fictional )

game_release
November 25, 2010

Release of Danganronpa: Trigger Happy Havoc in Japan

Danganronpa: Trigger Happy Havoc was first released for the PlayStation Portable in Japan.

game_release
September 13, 2014

Release of Danganronpa: Trigger Happy Havoc in North America and Europe

The game was released internationally for PlayStation Vita, PlayStation 4, and PC, reaching a wider audience.

game_release
August 29, 2014

Release on Steam

Danganronpa: Trigger Happy Havoc was made available on Steam, increasing accessibility to PC gamers worldwide.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.