Zelda: The Wand Of Gamelon

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Embark on a daring quest as Princess Zelda to rescue Link and save Gamelon from the evil forces of Ganon. Solve puzzles, battle enemies, and explore a vibrant world in this action-packed CD-i game.

Zelda: The Wand Of Gamelon Trivia Add Trivia

What is the primary goal of Zelda in "Zelda: The Wand of Gamelon"? (Medium)
#1: To defeat Ganon
#2: To rescue Link
#3: To find the Wand of Gamelon
#4: To save King Harkinian
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In "Zelda: The Wand of Gamelon," which character does Zelda rescue from Tykogi Tower? (Genius)
#1: Link
#2: Father
#3: Fari
#4: Impa
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Zelda: The Wand Of Gamelon Fun Facts Add Fun Fact

Zelda: The Wand of Gamelon is one of the few games in The Legend of Zelda series where Princess Zelda is the main character, allowing players to control her throughout the game.
Zelda: The Wand of Gamelon was one of the first video games to feature fully animated cutscenes, albeit with notoriously low-budget animation and voice acting quality, which later became popular material for internet memes.

Zelda: The Wand Of Gamelon Polls Add Poll

What's the most memorable character in Zelda: The Wand of Gamelon?
Princess Zelda
Ganon
Impa
Link
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Which aspect of Zelda: The Wand of Gamelon needs the most improvement?
Graphics and animation
Voice acting
Gameplay mechanics
Story and dialogue depth
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Timeline Highlights ( To Fictional )

release
October 1993

Release of Zelda: The Wand of Gamelon

Zelda: The Wand of Gamelon was released exclusively for the Philips CD-i, marking one of the early attempts to expand the Legend of Zelda franchise beyond Nintendo's consoles.

development
1992-1993

Development of Zelda: The Wand of Gamelon

The game was developed by Animation Magic and published by Philips Interactive Media, notable for its unique animation style and departure from traditional Zelda gameplay conventions.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.