Ys: Memories Of Celceta

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Embark on Epic Adventures with Ys: Memories of Celceta Fandom

Reclaim your lost memories as Adol in a vast, mysterious forest with unique combat system filled with adrenaline-pumping fast-paced action and an epic storyline filled with twists and turns.

Ys: Memories Of Celceta Trivia Add Trivia

What is the primary setting of the game Ys: Memories of Celceta? (Medium)
#1: Great Forest of Celceta
#2: City of Adol
#3: Island of Seiren
#4: Village of Redmont
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Who composed the music for the game Ys: Memories of Celceta? (Genius)
#1: Hayao Miyazaki
#2: Hajime Kikuchi
#3: Takeharu Ishimoto
#4: Falcom Sound Team JDK
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Ys: Memories Of Celceta Fun Facts Add Fun Fact

In Ys: Memories of Celceta, players can attack and destroy some environmental objects like bushes and rocks, often revealing hidden items or paths, a feature that encourages exploration in the richly detailed world of Celceta.
In Ys: Memories of Celceta, Adol Christin suffers from amnesia, a key plot point that allows players to uncover the map and mysteries of the Celceta region alongside him, making exploration a personal journey of rediscovery.

Ys: Memories Of Celceta Polls Add Poll

What is your favorite aspect of Ys: Memories of Celceta?
The fast-paced combat system
The expansive world exploration
The engaging story and characters
The soundtrack and audio design
Show Results
Which Ys game features your favorite soundtrack?
Ys VIII: Lacrimosa of Dana
Ys Origin
Ys: The Oath in Felghana
Ys Seven
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Popular Characters

Timeline Highlights ( To Fictional )

announcement
June 2011

Announcement of Ys: Memories of Celceta

Ys: Memories of Celceta was officially announced as a remake of Ys IV: Mask of the Sun for the PlayStation Vita.

release
September 27, 2012

Ys: Memories of Celceta Released in Japan

Ys: Memories of Celceta was released for the PlayStation Vita in Japan, marking the revival of the Ys IV storyline in a new and expanded form.

release
September 3, 2013

Ys: Memories of Celceta Released in North America

The game saw its North American release, broadening its audience and introducing the story to Western players.

release
October 11, 2013

Ys: Memories of Celceta Released in Europe

The European release of Ys: Memories of Celceta expanded availability across the continent.

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Movies: Nausicaä of the Valley of the Wind Sword of the Stranger Castle in the Sky Princess Mononoke Tales from Earthsea

Music: Chrono Cross OST by Yasunori Mitsuda Ni no Kuni II: Revenant Kingdom OST by Joe Hisaishi The Legend of Heroes: Trails in the Sky OST by Falcom Sound Team JDK Final Fantasy Crystal Chronicles OST by Kumi Tanioka Tales of Symphonia OST by Motoi Sakuraba

TV Shows: Overlord Record of Grancrest War Sword Art Online Log Horizon Tales of Zestiria the X Grimgar of Fantasy and Ash Made In Abyss The Rising of the Shield Hero Tower of God Magi: The Labyrinth of Magic

Video Games: The Legend of Zelda: Breath of the Wild Dragon's Dogma: Dark Arisen Xenoblade Chronicles Tales Of Berseria Ys VIII: Lacrimosa of Dana Final Fantasy XII: The Zodiac Age Monster Hunter: World Ni no Kuni II: Revenant Kingdom The Legend of Heroes: Trails in the Sky Tokyo Xanadu eX+
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.