Tomb Raider (1996)

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Unlocking Legends: Dive Into the Ultimate Tomb Raider Fandom

In Tomb Raider (1996), you play as the fearless adventurer Lara Croft, navigating ancient ruins, solving puzzles, and battling foes. Uncover secrets, avoid traps, and raid tombs in this iconic action-adventure game.

Tomb Raider (1996) Trivia Add Trivia

What is the name of the final boss in the original 1996 Tomb Raider game? (Expert)
#1: Tihocan
#2: Natla
#3: Larson
#4: Pierre
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What is the name of the artifact Lara Croft seeks in the original 1996 Tomb Raider game? (Hard)
#1: The Dagger of Xian
#2: The Scion
#3: Excalibur
#4: The Ark of the Covenant
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0/0 Correct

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Tomb Raider (1996) Fun Facts Add Fun Fact

The iconic braid of Lara Croft was not included in the original 1996 Tomb Raider game due to technical limitations.
Originally, Tomb Raider was conceived as a game featuring a male protagonist, inspired by Indiana Jones, but it was changed to a female lead to stand out and avoid direct comparisons.

Tomb Raider (1996) Polls Add Poll

What is your favorite location in Tomb Raider (1996)?
Peru
Greece
Egypt
Atlantis
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Who is your favorite antagonist in Tomb Raider (1996)?
Jacqueline Natla
Larson Conway
Pierre Dupont
The Skateboarding Kid
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Timeline Highlights ( To Fictional )

game_release
October 25, 1996

Release of Tomb Raider

The original Tomb Raider video game was released, developed by Core Design and published by Eidos Interactive. It became a groundbreaking title in the action-adventure genre with its 3D gameplay and iconic protagonist, Lara Croft.

platform_release
November 1996

Launch on Sega Saturn

Tomb Raider was released on the Sega Saturn console, expanding its availability beyond the original PlayStation and PC platforms.

platform_release
December 1996

Release on Mac OS

Tomb Raider was made available on Mac OS, extending its reach to Macintosh users.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.