The Legend Of Zelda: The Wind Waker

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Sail Into Adventure: Your Ultimate Guide to The Wind Waker Fandom

In The Wind Waker, young Link embarks on a seafaring quest to rescue his sister and save the world from the evil sorcerer Ganondorf. With the help of a talking boat and the power of courage, he sails across the vast ocean to restore peace to the land of Hyrule.

The Legend Of Zelda: The Wind Waker Trivia Add Trivia

What is the name of the final boss in The Legend of Zelda: The Wind Waker? (Expert)
#1: Ganondorf
#2: Vaati
#3: Dark Link
#4: Majora
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What is the name of Link's sister in The Legend of Zelda: The Wind Waker? (Medium)
#1: Aryll
#2: Midna
#3: Zelda
#4: Epona
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0/0 Correct

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The Legend Of Zelda: The Wind Waker Fun Facts Add Fun Fact

In The Legend of Zelda: The Wind Waker, Link can conduct wind with his baton, the Wind Waker, which is a direct reference to Nintendo’s earlier game, Mario Paint, where players can conduct an orchestra.
In The Legend of Zelda: The Wind Waker, the distinctive, expressive eyes of Link were designed to make it easier for players to identify where he is looking, helping to find clues and hidden items in the environment.

The Legend Of Zelda: The Wind Waker Polls Add Poll

What is your favorite region in The Legend of Zelda: The Wind Waker?
Dragon Roost Island
Outset Island
Forsaken Fortress
Windfall Island
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Which companion character do you enjoy the most in The Legend of Zelda: The Wind Waker?
Tetra
Medli
Makar
Prince Komali
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Timeline Highlights ( To Fictional )

release
December 13, 2002

Release of The Legend of Zelda: The Wind Waker in Japan

The Legend of Zelda: The Wind Waker was released for the Nintendo GameCube in Japan, introducing players to a new cel-shaded art style and a different narrative within the Zelda series.

release
March 24, 2003

Release of The Legend of Zelda: The Wind Waker in North America

The game was released in North America, bringing the new Zelda experience to a wider audience and receiving critical acclaim for its art style and gameplay.

release
May 3, 2003

Release of The Legend of Zelda: The Wind Waker in Europe

The European release allowed players across Europe to access the game, further solidifying its popularity and impact on the Zelda franchise.

release
May 17, 2003

Release of The Legend of Zelda: The Wind Waker in Australia

The game became available in Australia, completing the major initial regional releases for the GameCube title.

If You Love The Legend of Zelda: The Wind Waker You Might Also Enjoy Discovering:

Books: The Name of the Wind by Patrick Rothfuss A Wizard of Earthsea by Ursula K. Le Guin The Lies of Locke Lamora by Scott Lynch Stardust by Neil Gaiman Sabriel by Garth Nix


Movies: Spirited Away Howl's Moving Castle Princess Mononoke The Dark Crystal The Secret of Kells

Music: Journey (Original Soundtrack) by Austin Wintory Ori and the Blind Forest (Original Soundtrack) by Gareth Coker Hollow Knight (Original Soundtrack) by Christopher Larkin Stardew Valley (Original Game Soundtrack) by ConcernedApe Child of Light (Original Game Soundtrack) by Cœur de pirate

TV Shows: Adventure Time Avatar: The Last Airbender Gravity Falls Steven Universe Tales of Zestiria the X The Dragon Prince Over the Garden Wall She-Ra and the Princesses of Power The Owl House Final Fantasy: Unlimited

Video Games: Hollow Knight The Legend of Zelda: A Link Between Worlds Okami Ori and the Blind Forest Final Fantasy IX Dragon Quest XI: Echoes of an Elusive Age Ni no Kuni: Wrath of the White Witch Beyond Good & Evil Secret of Mana Skies of Arcadia
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.