Unlock the Secrets of Zebes: Dive Deep into the Super Metroid Universe!
In a dark, haunting world, Samus must navigate treacherous terrains, battle ferocious foes, and reclaim the lost Metroid. With every upgrade, she unveils secrets, unravels mysteries, and confronts the terrifying Mother Brain in an epic showdown.
Super Metroid was the first game to introduce the map system that displays the entire game world, a feature that has become standard in many subsequent Metroidvania titles.
The game's iconic power-up, the Screw Attack, allows Samus to spin and defeat enemies while in mid-air, and its design was inspired by a similar ability from the original Metroid.
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Music: Celeste - Original Soundtrack by Lena RaineHyper Light Drifter (Original Soundtrack) by Richard VreelandFez: Volume 1 by DisasterpeaceOwlboy - Original Soundtrack by Jonathan Gerecke and David WiseKatana Zero (Original Soundtrack) by Ludwig ForsellJourney - Original Soundtrack by Austin WintoryAxiom Verge (Original Soundtrack) by MechanistThe End is Nigh (Original Soundtrack) by Danny BaranowskyOri and the Blind Forest (Original Soundtrack) by Gareth CokerThe Messenger (Original Soundtrack) by Sabotage Studio
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.