Super Mario RPG: Legend Of The Seven Stars

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Jump Into Adventure: Uniting Fans of Super Mario RPG!

Embark on a whimsical adventure with Mario to save Princess Toadstool from the evil Smithy using turn-based battles, fun mini-games, and colorful characters in the vibrant world of the Mushroom Kingdom.

Super Mario RPG: Legend Of The Seven Stars Trivia Add Trivia

What is the maximum level a character can reach in Super Mario RPG: Legend of the Seven Stars? (Expert)
#1: 25
#2: 30
#3: 50
#4: 100
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Which character is NOT a playable party member in Super Mario RPG: Legend of the Seven Stars? (Genius)
#1: Bowser
#2: Peach
#3: Luigi
#4: Geno
AI Generated
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0/0 Correct

Super Mario RPG: Legend Of The Seven Stars Images Upload An Image

Box art for Super Mario RPG: Legend of the Seven Stars — Mario, Princess Peach, and Bowser in front of a castle with a large sword and the Super Nintendo logo.
Uploaded By: rotvirtue

Super Mario RPG: Legend Of The Seven Stars Fun Facts Add Fun Fact

In Super Mario RPG: Legend of the Seven Stars, the character Culex is a hidden boss that serves as a tribute to Square's Final Fantasy series, featuring its iconic crystal theme and music reminiscent of Final Fantasy IV.
In Super Mario RPG: Legend of the Seven Stars, Samus Aran from the Metroid series can be found sleeping in a bed inside an inn in Mushroom Kingdom, hinting at a shared universe or simply as an Easter egg for fans.

Super Mario RPG: Legend Of The Seven Stars Polls Add Poll

What is your favorite area in Super Mario RPG: Legend of the Seven Stars?
Mushroom Kingdom
Forest Maze
Nimbus Land
Bowser's Keep
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Who is your favorite boss in Super Mario RPG: Legend of the Seven Stars?
Bowyer
Axem Rangers
Smithy
Culex
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Popular Characters

Timeline Highlights ( To Fictional )

release
March 9, 1996

Release of Super Mario RPG: Legend of the Seven Stars in Japan

Super Mario RPG: Legend of the Seven Stars was first released in Japan for the Super Nintendo Entertainment System (SNES).

release
May 13, 1996

North American Release of Super Mario RPG: Legend of the Seven Stars

The game was released in North America for the Super Nintendo Entertainment System (SNES).

release
September 27, 1996

European Release of Super Mario RPG: Legend of the Seven Stars

Super Mario RPG was officially released in Europe for the SNES. This release allowed European players to experience the game on their original hardware.

release
January 8, 2008

Virtual Console Release on Wii in North America

Super Mario RPG was made available for the Wii’s Virtual Console service in North America, giving a new generation of players access to the classic game.

release
November 26, 2014

Virtual Console Release on Wii U

Super Mario RPG was released for the Wii U Virtual Console service, allowing players to enjoy it on a newer Nintendo console.

If You Love Super Mario RPG: Legend of the Seven Stars You Might Also Enjoy Discovering:

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Movies: Sonic the Hedgehog Scott Pilgrim vs. the World Wreck-It Ralph Pixels Ready Player One Detective Pikachu The Wizard

Music: Chrono Trigger Original Soundtrack by Yasunori Mitsuda, Nobuo Uematsu The Legend of Zelda: Ocarina of Time Original Soundtrack by Koji Kondo Final Fantasy VI Original Soundtrack by Nobuo Uematsu Secret of Mana Original Soundtrack by Hiroki Kikuta EarthBound Original Soundtrack by Keiichi Suzuki, Hirokazu Tanaka

TV Shows: The Legend of Zelda Castlevania Adventure Time Steven Universe Sonic X Dragon Quest: The Adventure of Dai Kirby: Right Back at Ya! Pac-Man and the Ghostly Adventures Final Fantasy: Unlimited Mega Man: Fully Charged

Video Games: Paper Mario Dragon Quest V: Hand of the Heavenly Bride Chrono Trigger EarthBound The Legend of Zelda: A Link to the Past Final Fantasy VI Golden Sun Mario & Luigi: Superstar Saga Secret of Mana Lunar: Silver Star Story Complete
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.