Final Fantasy VI

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Espers, magic, and a world torn by war. Terra, Locke, and friends face the Empire and Kefka while discovering their inner strength. A tale of hope, redemption, and the power of friendship.

Final Fantasy VI Trivia Add Trivia

What is the name of the main antagonist in Final Fantasy VI? (Easy)
#1: Kefka Palazzo
#2: Sephiroth
#3: Ultimecia
#4: Vayne Solidor
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What unique ability does the character Gogo in Final Fantasy VI possess? (Genius)
#1: Mimic
#2: Shield
#3: Warp
#4: Runic
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0/0 Correct

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Final Fantasy VI Fun Facts Add Fun Fact

Final Fantasy VI was the first game in the series to allow players to change the party leader, adding depth to gameplay customization.
In Final Fantasy VI, the character Gau can learn over 255 different Rage abilities, making his skillset one of the most versatile in the game.

Final Fantasy VI Polls Add Poll

Which character in Final Fantasy VI has the best story arc?
Terra Branford
Locke Cole
Celes Chere
Shadow
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Which Esper from Final Fantasy VI is your favorite?
Bahamut
Phoenix
Ragnarok
Tritoch
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Timeline Highlights ( To Fictional )

release
April 2, 1994

Release of Final Fantasy VI in Japan

Final Fantasy VI was released in Japan for the Super Famicom (Super Nintendo Entertainment System).

release
October 11, 1994

Localization and Release in North America

Final Fantasy VI was released in North America under the title Final Fantasy III for the Super Nintendo Entertainment System.

release
1994

Final Fantasy VI Release in Europe

The game was released in Europe, making it accessible to a wider audience.

release
May 14, 1999

Final Fantasy VI Re-release on PlayStation

Final Fantasy VI was re-released as part of Final Fantasy Anthology on the PlayStation.

release
March 21, 2007

Final Fantasy VI Advance Release

Final Fantasy VI Advance was released for the Game Boy Advance, including new features and content.

If You Love Final Fantasy VI You Might Also Enjoy Discovering:

Books: The Name of the Wind by Patrick Rothfuss Mistborn: The Final Empire by Brandon Sanderson The Way of Kings by Brandon Sanderson The Lies of Locke Lamora by Scott Lynch The Priory of the Orange Tree by Samantha Shannon Assassin's Apprentice by Robin Hobb The Night Circus by Erin Morgenstern Uprooted by Naomi Novik Strange the Dreamer by Laini Taylor The Poppy War by R.F. Kuang


Movies: Spirited Away Nausicaä of the Valley of the Wind Castle in the Sky Princess Mononoke Labyrinth Legend The Dark Crystal Pan's Labyrinth The NeverEnding Story The Secret of NIMH

Music: Chrono Trigger Original Soundtrack by Yasunori Mitsuda NieR:Automata Original Soundtrack by Keiichi Okabe The Legend of Zelda: Ocarina of Time Original Soundtrack by Koji Kondo Octopath Traveler Original Soundtrack by Yasunori Nishiki Persona 5 Original Soundtrack by Shoji Meguro

TV Shows: The Witcher Record of Grancrest War Castlevania Fullmetal Alchemist: Brotherhood Tales of Zestiria the X Made In Abyss Fate/Zero Legend of the Galactic Heroes Magi: The Labyrinth of Magic The Dark Crystal: Age of Resistance

Video Games: Chrono Trigger Bravely Default EarthBound Lost Odyssey Suikoden II The Legend of Heroes: Trails in the Sky Octopath Traveler Xenogears Secret of Mana Lunar: Silver Star Story Complete
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.