Nintendo officially announced Super Mario Maker during their E3 2014 presentation, introducing a game that allows players to create and share their own Mario levels.
The game was initially released for the Wii U console in Japan, marking the first availability of Super Mario Maker to the public.
Super Mario Maker was released for the Wii U console in North America, expanding its availability to a larger audience.
The game became available in Europe and Australia.
The portable version of Super Mario Maker was released for the Nintendo 3DS in Japan and later worldwide, introducing new features and challenges.
Super Mario Maker 3DS was released in North America and Europe, allowing portable level creation globally.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.
This game is such a beautiful love letter to old school JRPGs. Real Golden Sun vibes at times. If you enjoy any of what I just mentioned, it's worth giving this one a shot.
It's fun thinking about this game. I think it's a great game for people to play even if they don't have the nostalgia. Holds up well. Steam Deck verified (naturally). There are more and more indie FPS games inspired by Half-Life 2 and some of its styles and gameplay loops - and all of them are so fun. O.G. Halo + This, and you have the backbone and inspiration of a lot of great games.