Nintendo officially announced Super Mario Maker during their E3 2014 presentation, introducing a game that allows players to create and share their own Mario levels.
The game was initially released for the Wii U console in Japan, marking the first availability of Super Mario Maker to the public.
Super Mario Maker was released for the Wii U console in North America, expanding its availability to a larger audience.
The game became available in Europe and Australia.
Nintendo released a special set of Amiibo figures themed around Super Mario Maker to coincide with the game's release.
Nintendo announced Super Mario Maker for the Nintendo 3DS, bringing the level creation experience to a portable platform.
The portable version of Super Mario Maker was released for the Nintendo 3DS in Japan and later worldwide, introducing new features and challenges.
Super Mario Maker 3DS was released in North America and Europe, allowing portable level creation globally.
An imaginative workshop is established in the Mushroom Kingdom, where Mario can design and build custom levels using various elements from past Mario games.
Mario completes his first custom-built level, demonstrating the potential of the level creation tools.
Mario shares his custom levels with other inhabitants of the Mushroom Kingdom, leading to a surge in creative gameplay and challenges.
Special hidden challenges within the workshop are discovered, offering unique puzzles and rewards for advanced creators.
Mario organizes an online tournament where creators compete by building and playing levels, fostering community competition.
A celebrated event in the Mushroom Kingdom where the best custom levels are showcased and rewarded by Princess Peach.