S.T.A.L.K.E.R.: Shadow Of Chernobyl

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Enter the Zone: Uniting S.T.A.L.K.E.R.: Shadow of Chernobyl Enthusiasts Worldwide

Survive, scavenge, stalk in the Zone. An eerie, atmospheric world filled with anomalies, mutants, factions, and mysteries awaits brave players in this post-apocalyptic FPS adventure.

S.T.A.L.K.E.R.: Shadow Of Chernobyl Trivia Add Trivia

What is the name of the unique artifact that provides complete immunity to electricity in S.T.A.L.K.E.R.: Shadow of Chernobyl? (Hard)
#1: Flash
#2: Moonlight
#3: Shell
#4: Battery
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In S.T.A.L.K.E.R.: Shadow of Chernobyl, what is the primary goal of the player's character? (Easy)
#1: Discover the Zone's secrets
#2: Rescue hostages
#3: Defend Earth from aliens
#4: Win a racing championship
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0/0 Correct

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S.T.A.L.K.E.R.: Shadow Of Chernobyl Fun Facts Add Fun Fact

The game includes a secret wish-granting Monolith which is actually a hoax; players who reach it are greeted with a sarcastic message from the developers before the game ends, subverting expectations.
Players can discover the game developers' virtual graveyard, where gravestones bear the names of the game's creators, quietly acknowledging their hard work and the deaths they suffered during the game's prolonged development.

S.T.A.L.K.E.R.: Shadow Of Chernobyl Polls Add Poll

What is your favorite faction in S.T.A.L.K.E.R.: Shadow of Chernobyl?
Duty
Freedom
Loners
Bandits
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Which area in S.T.A.L.K.E.R.: Shadow of Chernobyl do you find most interesting?
The Red Forest
Pripyat
The Chernobyl Nuclear Power Plant
Agroprom Research Institute
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Popular Characters

Timeline Highlights ( To Fictional )

engineering
2010

Construction of the New Safe Confinement

Construction began on the New Safe Confinement structure to encase the damaged reactor and mitigate radiation release.

engineering
November 2016

Completion and Installation of the New Safe Confinement

The New Safe Confinement structure was completed and installed over the destroyed reactor to improve safety and containment.

If You Love S.T.A.L.K.E.R.: Shadow of Chernobyl You Might Also Enjoy Discovering:

Books: Roadside Picnic by Arkady and Boris Strugatsky Metro 2033 by Dmitry Glukhovsky The Gone World by Tom Sweterlitsch Annihilation by Jeff VanderMeer The Drowned World by J.G. Ballard Wastelands: Stories of the Apocalypse by John Joseph Adams (Editor) Oryx and Crake by Margaret Atwood Wool by Hugh Howey


Movies: Annihilation (2018) The Road (2009) Chernobyl Diaries (2012) Stalker (1979) A Quiet Place (2018) The Mist (2007) Monsters (2010) Cargo (2017) I Am Legend (2007) 10 Cloverfield Lane (2016)

Music: Radioaktivität by Kraftwerk Dead Cities by The Future Sound of London Geogaddi by Boards of Canada Music Has the Right to Children by Boards of Canada Selected Ambient Works Volume II by Aphex Twin Immunity by Jon Hopkins Les Revenants by Mogwai Ravedeath, 1972 by Tim Hecker Derezzed by Daft Punk Tomorrow's Harvest by Boards of Canada

TV Shows: Stranger Things Fringe The 100 Black Mirror Dark Twin Peaks The Expanse Chernobyl Tales from the Loop

Video Games: Metro 2033 Fallout: New Vegas This War of Mine Dying Light DayZ Escape From Tarkov The Forest Survarium Chernobylite Darkwood
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.