Slender: The Arrival

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In a chilling race against shadowy terror, players navigate eerie environments, piecing together a haunting narrative while evading the enigmatic Slender Man. Each level unfolds deeper horrors, blending tension with psychological dread.

Slender: The Arrival Trivia Add Trivia

What is the main goal of the player in Slender: The Arrival? (Genius)
#1: Collect all eight pages
#2: Rescue a friend
#3: Escape from the city
#4: Find a hidden treasure
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What item does the player primarily collect in Slender: The Arrival to progress through the game? (Expert)
#1: Pages
#2: Keys
#3: Batteries
#4: Flashlights
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0/0 Correct

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Slender: The Arrival Fun Facts Add Fun Fact

Slender: The Arrival features a level called The Eight Pages, which is a homage to the original Slender game and tasks players with collecting eight pages while avoiding the Slender Man.
Slender: The Arrival includes a unique mechanic where players must keep track of their flashlight battery, adding an extra layer of tension as they navigate through dark environments.

Slender: The Arrival Polls Add Poll

What is your favorite aspect of Slender: The Arrival?
The Storyline
The Atmosphere
The Gameplay Mechanics
The Sound Design
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What is your preferred environment in Slender: The Arrival?
Forest
Abandoned House
Urban Area
Underground Cave
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If You Love Slender: The Arrival You Might Also Enjoy Discovering:

Books: The Haunting of Hill House by Shirley Jackson House of Leaves by Mark Z. Danielewski The Cabin at the End of the World by Paul Tremblay Bird Box by Josh Malerman The Cabin in the Woods by Tim Lebbon The Fisherman by John Langan Mexican Gothic by Silvia Moreno-Garcia Ghostwritten by David Mitchell The Girl Next Door by Jack Ketchum The Last House on Needless Street by Catriona Ward


Movies: The Autopsy of Jane Doe The Babadook It Follows The Conjuring The Cabin in the Woods Sinister Hereditary Midsommar The Witch The Haunting of Hill House

Music: The Caretaker by An Empty Bliss Beyond This World A Winged Victory for the Sullen by A Winged Victory for the Sullen Ludovico Einaudi by Islands Atrium Carceri by Cellblock Thomas Newman by The Shawshank Redemption (Soundtrack) Nils Frahm by Spaces Hammock by Oblivion Hymns Max Richter by Sleep Bohren & der Club of Gore by PAndemonium Blanck Mass by Dumb Flesh

TV Shows: The X Files Stranger Things Penny Dreadful The Terror The Haunting of Hill House Castle Rock Channel Zero Marianne Midnight Mass The Chilling Adventures of Sabrina

Video Games: SOMA Little Nightmares Outlast Detention Layers of Fear Amnesia: The Dark Descent Fatal Frame: Maiden of Black Water The Blair Witch Project The Woods In Silence
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.