Resident Evil: Dead Aim

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An Umbrella agent teams up with a mysterious spy on a luxury liner to stop a bio-terrorist attack. Hidden agendas, intense battles, and a race against time make for a suspenseful and action-packed journey through the depths of fear.

Resident Evil: Dead Aim Trivia Add Trivia

What is the primary setting of Resident Evil: Dead Aim? (Medium)
#1: A haunted mansion
#2: A cruise ship
#3: An underground laboratory
#4: A deserted island
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Who is the main protagonist of Resident Evil: Dead Aim? (Advanced)
#1: Bruce McGivern
#2: Leon Kennedy
#3: Chris Redfield
#4: Jill Valentine
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Resident Evil: Dead Aim Fun Facts Add Fun Fact

Resident Evil: Dead Aim is the first game in the series that combines first-person shooter elements with the traditional third-person perspective, creating a unique gameplay experience among Resident Evil titles.
Resident Evil: Dead Aim was released on a boat-themed console packaging in Japan, reflecting its cruise ship setting, a unique marketing approach for the series.

Resident Evil: Dead Aim Polls Add Poll

What is your favorite type of enemy in Resident Evil: Dead Aim?
Zombies
Mutated Animals
Bio-Organic Weapons (B.O.W.s)
Tyrant bosses
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Which Resident Evil: Dead Aim character would you like to see in a future game?
Bruce McGivern
Fong Ling
Morpheus D. Duvall
USS Agent
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Timeline Highlights ( To Fictional )

game_release
June 27, 2003

Release of Resident Evil: Dead Aim

Capcom released Resident Evil: Dead Aim, a survival horror and light gun shooter game for PlayStation 2 and arcade machines, as part of the Resident Evil series.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.