Fatal Frame II: Crimson Butterfly

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In a haunting dance of shadows, twin sisters Mio and Mayu unravel a cursed village's dark folklore. Armed with a cursed camera, they confront vengeful spirits and unravel family ties, where every shutter click reveals heart-wrenching truths.

Fatal Frame II: Crimson Butterfly Trivia Add Trivia

What is the name of the protagonist in Fatal Frame II: Crimson Butterfly? (Expert)
#1: Mio Amakura
#2: Mayu Amakura
#3: Kei Amakura
#4: Yae Amakura
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What is the name of the village in Fatal Frame II: Crimson Butterfly? (Easy)
#1: Minakami
#2: Kisaragi
#3: Yatsugatake
#4: Hanamurasaki
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0/0 Correct

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Fatal Frame II: Crimson Butterfly Fun Facts Add Fun Fact

Fatal Frame II: Crimson Butterfly features a unique multiplayer mode where players can compete against each other for high scores based on their ghost-catching prowess.
The game's title, Crimson Butterfly, is a reference to a crucial symbol within the story, representing the protagonist's connection to her twin sister and the theme of sacrifice.

Fatal Frame II: Crimson Butterfly Polls Add Poll

What is your favorite aspect of Fatal Frame II: Crimson Butterfly?
The haunting atmosphere
The character development
The unique gameplay mechanics
The storytelling and lore
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What is your favorite character from Fatal Frame II: Crimson Butterfly?
Mio Amakura
Mayu Amakura
Reika
The Crimson Butterfly
Show Results

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.