Capcom officially announces the development of Resident Evil Code: Veronica as a sequel to the Resident Evil series.
Resident Evil Code: Veronica is released for the Sega Dreamcast in Japan, marking its first appearance to the public.
Resident Evil Code: Veronica launches in North America for the Sega Dreamcast.
The game becomes available to the European market on the Sega Dreamcast platform.
An updated version titled Resident Evil Code: Veronica X featuring additional cutscenes is released for multiple platforms including PlayStation 2.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.
This game is such a beautiful love letter to old school JRPGs. Real Golden Sun vibes at times. If you enjoy any of what I just mentioned, it's worth giving this one a shot.