Quake

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Unleashing the Ultimate Quake Fandom: Where Legends Gather

Quake: Where lightning-fast reflexes and strategic mayhem collide. Dive into the chaotic arena, frag foes with an arsenal of unique weapons, and dominate in intense multiplayer battles.

Quake Trivia Add Trivia

What genre of video game is "Quake"? (Easy)
#1: Role-playing Game (RPG)
#2: First-Person Shooter (FPS)
#3: Puzzle
#4: Simulation
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Which company was the original developer of "Quake"? (Hard)
#1: id Software
#2: Valve Corporation
#3: Epic Games
#4: Bethesda Softworks
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0/0 Correct

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Quake Fun Facts Add Fun Fact

The original code for Quake, developed by id Software, was so complex that only John Carmack and possibly a few others truly understood the entire engine's inner workings at the time.
Quake was one of the first games to support fully 3D graphics and included a feature called rocket jumping, where players could use the blast from a rocket launcher to jump higher than normal, adding a new dimension to gameplay strategies.

Quake Polls Add Poll

What's the best Quake game?
Quake
Quake II
Quake III Arena
Quake 4
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Which feature do you want added to the next Quake game?
Co-op campaign mode
Battle Royale
Enhanced mod support
VR compatibility
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Timeline Highlights ( To Fictional )

release
June 22, 1996

Launch of id Software's Quake

id Software released Quake, a pioneering first-person shooter, which became one of the foundational games in the genre, known for its 3D graphics and multiplayer capabilities.

update
November 1996

Introduction of QuakeWorld Patch

id Software released QuakeWorld, a significant update to Quake that improved internet multiplayer support, popularizing online FPS gaming.

expansion
February 1997

Release of Quake Mission Pack: Scourge of Armagon

The first expansion pack for Quake, adding new levels, enemies, and weapons, expanding the original game's universe and gameplay.

announcement
August 2016

Quake Champions announced

id Software announced Quake Champions, a modern iteration of the Quake franchise embracing arena-style multiplayer FPS with added features.

If You Love Quake You Might Also Enjoy Discovering:

Books: Altered Carbon by Richard K. Morgan Neuromancer by William Gibson Snow Crash by Neal Stephenson The Quantum Thief by Hannu Rajaniemi Consider Phlebas by Iain M. Banks The Stars My Destination by Alfred Bester The Windup Girl by Paolo Bacigalupi Diaspora by Greg Egan Blindsight by Peter Watts Hyperion by Dan Simmons


Movies: DOOM Pandorum Aliens Predator Event Horizon District 9 Hardcore Henry The Thing (1982)

Music: Mezzanine by Massive Attack Selected Ambient Works 85-92 by Aphex Twin Dead Cities by The Future Sound of London In Silico by Pendulum Drukqs by Aphex Twin The Fat of the Land by The Prodigy Endtroducing..... by DJ Shadow Music Has the Right to Children by Boards of Canada Geogaddi by Boards of Canada Aleph by Gesaffelstein

TV Shows: Westworld Stranger Things Fringe Black Mirror Dark Altered Carbon The Expanse Love Death + Robots The Mandalorian Tales from the Loop

Video Games: Dusk Ion Fury Amid Evil Wrath: Aeon of Ruin Prodeus
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.