Hitman: Codename 47

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Hitman: Codename 47 follows a genetically-engineered assassin on his missions, blending in, disguising, and executing contracts with deadly precision to unravel his mysterious past in a thrilling and strategic gameplay.

Hitman: Codename 47 Trivia Add Trivia

What was the unique feature of the "Fiber Wire" weapon in the game Hitman: Codename 47? (Hard)
#1: It could be detected during frisks
#2: It had unlimited uses
#3: It could only be used in close combat
#4: It was the most powerful weapon in the game
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In Hitman: Codename 47, what is the profession of Agent 47's primary target in the mission "Traditions of the Trade"? (Hard)
#1: Chef
#2: Diplomat
#3: Politician
#4: Hotel Owner
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Hitman: Codename 47 Fun Facts Add Fun Fact

In Hitman: Codename 47, Agent 47 can disguise himself as a waiter to poison a target's soup, showcasing the game's emphasis on creative stealth and assassination methods.
In Hitman: Codename 47, players can complete the entire game without directly killing anyone, except for the targets, emphasizing a stealth and strategy-focused gameplay.

Hitman: Codename 47 Polls Add Poll

Which level from Hitman: Codename 47 is your favorite?
Traditions of the Trade
The Lee Hong Assassination
Say Hello to My Little Friend
The Setup
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Which weapon do you prefer to use in Hitman: Codename 47?
Fiber Wire
Sniper Rifle
Silverballer Pistol
Poison
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Timeline Highlights ( To Fictional )

game_release
November 21, 2000

Launch of Hitman: Codename 47

Release of the first game in the Hitman series, introducing the character Agent 47 and marking the beginning of the franchise.

company_founding
June 1, 1998

IO Interactive Founded

The Danish game development company IO Interactive, the creators of the Hitman series, was founded.

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.