Thief: Deadly Shadows

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Step into the Shadows: Embrace the Thrill of Stealth and Strategy in Thief's Dark World!

In a shadowy cityscape, Garrett weaves through whispers and betrayal, navigating a web of ancient secrets and the enigmatic Keepers. With every heist, he dances between light and darkness, revealing truths best left hidden.

Thief: Deadly Shadows Trivia Add Trivia

What is the name of the artifact that Garrett seeks in the game "Thief: Deadly Shadows"? (Hard)
#1: The Trickster's Eye
#2: The Hammer of Dawn
#3: The Eye of the Master
#4: The Shard of Darkness
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What is the name of the city where the events of "Thief: Deadly Shadows" take place? (Hard)
#1: Baldur's Gate
#2: Waterdeep
#3: The City
#4: Nightingale City
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Thief: Deadly Shadows Fun Facts Add Fun Fact

Thief: Deadly Shadows features a unique mechanic where players can utilize the in-game Glimpse mode to see the world through Garrett's eyes, allowing them to identify loot and enemies more easily.
Thief: Deadly Shadows was the first game in the series to introduce a third-person perspective option, giving players more flexibility in gameplay style.

Thief: Deadly Shadows Polls Add Poll

What is your favorite aspect of Thief: Deadly Shadows?
Stealth gameplay
Engaging story
Atmospheric world
Character development
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What is your favorite location in Thief: Deadly Shadows?
The City
The Cradle
The Baron's Castle
The Haunted House
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.