FTL: Faster Than Light

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Embark on Epic Journeys: Your Portal to the FTL Galaxy!

Command your ship through a perilous universe, managing resources, crew, and tactics. Face off against hostile factions and cosmic dangers in a race against time, making tough choices that impact survival and the fate of the galaxy.

FTL: Faster Than Light Trivia Add Trivia

What is the primary resource used for jumping between sectors in FTL: Faster Than Light? (Advanced)
#1: Fuel
#2: Scrap
#3: Drones
#4: Missiles
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What type of ship is the starting vessel in FTL: Faster Than Light? (Medium)
#1: Engi Cruiser
#2: Kestrel Cruiser
#3: Zoltan Cruiser
#4: Mantis Cruiser
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0/0 Correct

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FTL: Faster Than Light Fun Facts Add Fun Fact

FTL: Faster Than Light was developed by a small team and was initially coded in just 48 hours during a game jam before being expanded into a full game.
The game features a unique ship layout system where each spaceship has a different design and internal structure, affecting gameplay strategy and tactics.

FTL: Faster Than Light Polls Add Poll

What is your favorite FTL ship?
Kestrel Cruiser
Zoltan Cruiser
Engi Cruiser
Mantis Cruiser
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What is your favorite FTL ship system?
Weapons
Shields
Engines
Sensors
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.