F.E.A.R. 3

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Unite in Terror: Your Ultimate F.E.A.R. 3 Fan Destination

F.E.A.R. 3: Play as Point Man or Paxton Fettel, team up in co-op mode to face a creepy, intense story, and crush enemies with psychic powers in this thrilling horror shooter.

F.E.A.R. 3 Trivia Add Trivia

What is unique about the cooperative mode in F.E.A.R. 3? (Genius)
#1: Players can trade weapons at any time
#2: Players can possess enemies
#3: Cooperative play is strictly competitive
#4: Only one player can use supernatural abilities
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In F.E.A.R. 3, who is the protagonist Point Man's brother? (Medium)
#1: Sgt. Matt Baker
#2: Paxton Fettel
#3: Cpl. Dunn
#4: James Gordon
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0/0 Correct

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F.E.A.R. 3 Fun Facts Add Fun Fact

In F.E.A.R. 3, the role of Paxton Fettel is available for co-op play, allowing one player to experience the game through the eyes of the antagonist.
John Carpenter, the famed horror movie director, helped design the cinematics for F.E.A.R. 3, aiming to enhance its horror elements.

F.E.A.R. 3 Polls Add Poll

What is your favorite aspect of F.E.A.R. 3?
The intense combat mechanics
The co-op storyline mode
The horror elements and atmosphere
The challenging AI opponents
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Which horror video game series do you think F.E.A.R. 3 competes with most closely?
Silent Hill
Resident Evil
Dead Space
Outlast
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Popular Characters

Timeline Highlights ( To Fictional )

announcement
May 5, 2010

Announcement of F.E.A.R. 3

Monolith Productions officially announced the development of F.E.A.R. 3, the third installment in the F.E.A.R. series.

dlc_release
July 15, 2011

Post-Release DLC: F.E.A.R. 3: Extraction Point

Additional downloadable content (DLC) was released, expanding on the story and gameplay of F.E.A.R. 3.

If You Love F.E.A.R. 3 You Might Also Enjoy Discovering:

Books: Metro 2033 by Dmitry Glukhovsky The Road by Cormac McCarthy Bird Box by Josh Malerman World War Z: An Oral History of the Zombie War by Max Brooks Annihilation by Jeff VanderMeer


Movies: Pandorum The Descent Event Horizon Hellraiser In the Mouth of Madness Jacob's Ladder The Void Grave Encounters Prince of Darkness Session 9

Music: Silent Hill 2 Original Soundtracks by Akira Yamaoka Control (Original Game Soundtrack) by Petri Alanko, Martin Stig Andersen Dead Space Original Soundtrack by Jason Graves Resident Evil Biohazard Original Soundtrack by Akiyuki Morimoto, Miwako Chinone, Satoshi Hori Limbo (Original Video Game Soundtrack) by Martin Stig Andersen Layers of Fear (Original Game Soundtrack) by Arkadiusz Reikowski Prey (Original Game Soundtrack) by Mick Gordon The Last of Us (Video Game Soundtrack) by Gustavo Santaolalla Hellblade: Senua's Sacrifice (Original Soundtrack) by David Garcia Diaz, Andy LaPlegua Alan Wake (Original Score) by Petr Alanko

TV Shows: Hannibal Stranger Things American Horror Story Penny Dreadful Bates Motel Black Mirror The Terror The Haunting of Hill House Castle Rock Channel Zero

Video Games: Metro 2033 Dead Space The Evil Within Alan Wake Outlast Layers of Fear S.T.A.L.K.E.R.: Shadow of Chernobyl Amnesia: The Dark Descent Condemned: Criminal Origins Observer
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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.