Fatal Frame

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Embrace the Shadows: Unravel the Haunting Mysteries of Fatal Frame

In a dance with shadows, players wield a camera to capture and confront tormented spirits. Each click unravels haunted stories, merging fear and beauty as the lens reveals the truth lurking behind darkened corners. A chilling adventure awaits!

Fatal Frame Trivia Add Trivia

What is the main artifact that the protagonist uses to capture spirits in the Fatal Frame series? (Advanced)
#1: Spirit Camera
#2: The Capture Lens
#3: Camera Obscura
#4: The Specter Snare
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What is the name of the cursed mansion in the Fatal Frame series? (Easy)
#1: Haunted Manor
#2: Himuro Mansion
#3: Dark Temple
#4: Shattered House
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0/0 Correct

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Fatal Frame Fun Facts Add Fun Fact

In Fatal Frame, the use of a camera to capture ghosts is inspired by the belief in Japanese folklore that photographing a spirit can capture its essence or banish it.
The original Fatal Frame game was released on the same day as the PlayStation 2 in Japan, making it one of the first horror titles available on the platform.

Fatal Frame Polls Add Poll

What is your favorite Fatal Frame game?
Fatal Frame II: Crimson Butterfly
Fatal Frame: Mask of the Lunar Eclipse
Fatal Frame: Maiden of Black Water
Fatal Frame (2002)
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What aspect of Fatal Frame do you enjoy the most?
The eerie atmosphere
The storyline and characters
The camera mechanics
The enemy design
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Music: Silent Hill 2 (Original Soundtrack) by Akira Yamaoka The Witcher 3: Wild Hunt (Original Soundtrack) by Marcin Przybyłowicz, Mikolai Stroinski Max Payne 2: The Fall of Max Payne (Original Soundtrack) by Karmaflow Nox Arcana - Darklore Manor by Nox Arcana Yuki Kajiura - Fictional by Yuki Kajiura Lunar: Silver Star Story Complete (Original Soundtrack) by Nobuo Uematsu, Yasunori Mitsuda Sovietwave Playlist (Various Artists) by Various Artists Hollow Knight (Original Soundtrack) by Christopher Larkin Eternal Darkness: Sanity's Requiem (Original Soundtrack) by Miklos S. D. J. Rupinner Tales from the Loop (Original Soundtrack) by Philip Glass & Jörgen Jönsson

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Recent Video Game Comments

Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.


That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.

This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.


Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.

Phaethon commented on:
CrossCode

Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.