Unite in Norrath: Celebrate the Legendary Adventures of EverQuest II!
Everquest II is a rich tapestry of adventure, where every choice shapes the lore. Explore enchanting realms, forge alliances, conquer epic dungeons, and dive into immersive quests. Unleash your creativity through housing, crafting, and a robust community!
EverQuest II features over 2,500 collectibles, including rare items like unique pets and crafting recipes, that players can find and showcase in their homes.
EverQuest II was released in November 2004 and is set in the same universe as its predecessor, EverQuest, but takes place 500 years later.
What type of content do you enjoy the most in Everquest II?
Questing
Raiding
Crafting
PvP
Show Results
If You Love Everquest II You Might Also Enjoy Discovering:
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A Darker Shade of Magic
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The Lies of Locke Lamora
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The Bone Season
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City of Stairs
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The Name of the Wind
by Patrick Rothfuss
The Priory of the Orange Tree
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The Drowned City
by K.J. Parker
The Fifth Season
by N.K. Jemisin
Music: The Legend of Zelda: Symphony of the Goddesses by Koji KondoDiablo III: The Musical by Darren KorbFinal Fantasy X Piano Collections by Nobuo UematsuSkyrim Atmospheric Music by Jeremy SouleHalo 2: Original Soundtrack by Martin O'Donnell & Michael SalvatoriChrono Trigger: Symphonic Suite by Yasunori MitsudaThe Elder Scrolls Online: Full Soundtrack by Brad DerrickWorld of Warcraft: Original Soundtrack by Jason Hayes
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.