Which Engineer (Dwarf) playstyle do you prefer?
Artillery/Gunline — turrets, explosives, and ranged area damage
Support/Repair — buffs, healing drones, and utility for allies
Mech/Heavy Brawler — piloting mech suits and close-quarters combat
Trapper/Utility — gadgets, traps, crowd control, and mobility tools
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If the Engineer (Dwarf) could gain one permanent gadget in their core toolkit, which would you choose?
Autonomous Turret (deploys an auto-targeting gun)
Combat Clockwork Mech (summoned companion to fight with you)
Remote Explosive Charge (place and detonate on command)
Repair/Utility Drone (heals allies and fixes devices)
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