Build, Automate, and Create: Discover Your Satisfactory Community!
Build, optimize, and expand your industrial empire on an alien planet. Automate resources, harness power, and conquer the world’s challenges while exploring lush landscapes. Unleash your creativity and transform chaos into efficiency!
In Satisfactory, players can unlock and use a special MAM (Molecular Analysis Machine) that allows them to research and unlock items and technologies, turning their factory into a tech tree.
In Satisfactory, players can create massive, intricate factory layouts that can span entire biomes, transforming the landscape with conveyor belts, factories, and vehicles, leading to the impressive phenomenon of factory spaghetti.
What is your favorite factory setup in Satisfactory?
Space Elevator Optimization
Resource Management Efficiency
Aesthetic Design
Automation Complexity
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What is your favorite aspect of Satisfactory?
Automation and Production Efficiency
Environmental Exploration
Base Aesthetics and Design
Multiplayer Collaboration
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If You Love Satisfactory You Might Also Enjoy Discovering:
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The Martian
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The Dispossessed
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Annihilation
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Foundation
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Seveneves
by Neal Stephenson
Station Eleven
by Emily St. John Mandel
The Expanse Series
by James S.A. Corey
The Calculating Stars
by Mary Robinette Kowal
Rendezvous with Rama
by Arthur C. Clarke
Music: Solar Echoes by Distant WorldsEmpyrean by Carbon Based LifeformsStarlight by TychoIn a Time Lapse by Ludovico EinaudiSunset Lover by Petit BiscuitLost Kingdoms by KambientWeightless by Marconi UnionResonance by HomeRecover by KiasmosA Moment Apart by ODESZA
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Alright. Bean the game now. Previous comment still stands. The concepts in the game are great. The setting is fun. I like that there are multiple endings - but I continued to experience being unable to deviate from 'the path'. I wouldn't have minded the game letting me fail more outright, and punishing me for it.
That being said; It's a gem. There's not a lot else quite like it, and I'm happy I've played it. Looking forward to whatever the developer does next.
This is a fun indie gem. Visual Novel, slight choose your own adventure (so far). 10 Hours in currently. The premise and world is really interesting, and the type of scenario I wanted after reading Permutation City by Greg Egan. Dealing with mind/consciousness, and AI. Topics I like exploring.
Biggest downsides so far are that it's quite wordy. The English translation has issues now and then. So far is it doesn't feel like I can actually make very many impactful choices. I can sometimes, but even if I do 'all the things I'm absolutely not supposed to do', the game steers me back to being successful. So more like an interactive story so far; though I know there are supposed to be multiple endings.
Absolutely loving playing through this right now. If you like the old-school combat/puzzle mix that quite a few old jpgs have - this game is gonna blow you away. Dungeons, puzzles, bosses, nice progression - it's a love letter in the best sense of the phrase. Worth every penny and then some.